During my vacation for the holidays I thought that maybe I wanted some smaller project that you could fit in together with “family life” (not the easiest of endeavour!) and I got to think about some old code that I had laying about in my own little game-engine that I have thought about making public for a while. I thought it might be useful for someone else and maybe just doing some optimization work on it might be a fun little distraction!Read More
When memcpy() change!
To start of, yes, I know that this article touch undefined behavior and that all bets are off! I am currently working on a bigger post on swapping memory that is THIS close to being done… any day now (he has been saying the last year!). However this topic popped up and I was wondering if it was worth making the other post longer or just make a small one about it.Read More
Macros and Lambdas
Time for a short post on using lambdas to construct macros… that was a sentence that will be able to trigger 2 camps in one go :D Defer First of, using lambdas to implement a defer() is really neat, however others has already written about that so that I don’t have to! A Defer Statement For C++11 Call once So from my end I’ll start of with a quick one for constructing a macro that only does something once, lets call it IS_FIRST_CALL().Read More